Super 8 by Innovation - Review

7. April 2013 18:34 by Cameron in   //  Tags: , , , , , , , , , , ,   //   Comments

I recently purchased a rare accessory for my SNES that allows me to play NES and Famicom games on my SNES called the Super 8, designed by Innovation in 1993.  One can also play SNES and Super Famicom games using the pass-through slot. The system uses a NOAC for playing NES and Famicom games in a similar fashion to how the Super Gameboy used Gameboy hardware for playing Gameboy games on the SNES. Since I have an NES, it's more of a novelty item for being able to use only one console to play each set of NES and SNES games. It's compatible with most NES and Famicom games out of the box including Castlevania III with the MMC5 mapper and Akumajou Densetsu, the Japanese version of Castlevania III, with the VRC6 mapper and enhanced audio. Some games do not work due to the system being a NOAC and not original NES hardware. The NES PowerPak by RetroZone does not work on the Super 8 for some reason, but perhaps this will be fixed in a later firmware update for the PowerPak.

Once my unit arrives, I will begin compiling a list of compatible games and how it compares to the NES.

Known issues with fixes:

  • The Super 8 does not include native support for SNES games that use co-processors, but this can be fixed by adding a few solder points on the mainboard - I will update this later with the exact guide on how to fix
  • The Super 8 suffers from the same jailbars issue that the top loading NES and some Famiclones experience - this can be fixed by soldering a 470micro farad cpacitor - I will update this post with where to solder later

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