Gamer Footprint Update

6. July 2015 08:02 by Cameron in Gamer Footprint  //  Tags: , , , , , ,   //   Comments

Hey guys, I know it's been a few months since the last update. Life has been pretty busy! I've been working hard on updating Gamer Footprint to use an on-demand approach for storing/retrieving games, achievements and trophies so that we don't have to rely on a schedule for updating player information. I will still probably have a scanner that runs on a schedule, but using an on-demand approach will allow for players to view the games they or their friends have played even if the scanner hasn't reached their account yet. This is very much a work in progress, but I feel this is the best direction going forward for near real-time updates. Using a linear scanning of all profiles will take a long time by itself and can probably be improved. However, with both the scanner and on-demand content updates, we'll get more frequent updates than before. Currently, I have a rough implementation of PlayStation game listing for any PSN ID, but there is a bug that duplicates games at the moment that I'm trying to work out. Because of this, I will wait to make it publicly known how to access PSN games for a PSN ID. Over the next few weeks I will hopefully be able to fix this bug and everyone will be able to enjoy viewing their PSN games on Gamer Footprint. The nice thing is that with the improvements I'm making, it will no longer require you to provide your username or password for either Xbox Live or PlayStation Network. You will simply be able to link your Gamertag and PSN ID to your account and our scanner will pick up your information. Please stay tuned for more updates soon!

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